I'm creating some 3D graphics using TikZ, and I need to apply a transformation matrix to some coordinates I'm specifying in 2D so they end up in 3D. I am going to draw graphics on all three visible sides of a cube, and I have defined macros that work in 2D that I want to be able to use on those sides. Is there any way to do this? I saw that there are some primitive transformations in PGF, but they all work in 2D.
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