| bio | website | |
|---|---|---|
| location | Earth | |
| age | 28 | |
| visits | member for | 11 months |
| seen | Apr 10 at 20:57 | |
| stats | profile views | 3 |
Student (computer science)
I'm programming games in my free time.
After creating a Pong clone using OpenGL, I decided to take a bigger step and write a game that actually interests me. Which means I'll take several smaller steps before.
I'm currently writing a small tech demo to teach myself skeletal animation. Debug rendering the bones as lines works, now Ionly need to find out what's going wrong with my blender script. Probably exporting bones in the wrong space...
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Jul 17 |
comment |
Are mathmode symbols usable within tikz arrays? This answer solved my problem. Thank you. I must admit, looking at the tex code would have been the last thing to cross my mind. |
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Jul 17 |
awarded | Scholar |
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Jul 17 |
accepted | Are mathmode symbols usable within tikz arrays? |
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Jul 16 |
comment |
Are mathmode symbols usable within tikz arrays? Ok, I tested the code and changing the node definition to \node[] at ($(\x,\y)$) {\pgfmathresult}; gives me the correct result (e.g. the node labels show up as characters). Still, I can't just use any symbol this way. |
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Jul 16 |
revised |
Are mathmode symbols usable within tikz arrays? fixed definition of node |
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Jul 16 |
awarded | Student |
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Jul 16 |
comment |
Are mathmode symbols usable within tikz arrays? \mathresult is a typo, I meant \pgfmathresult. I corrected that in the question. You're correct, the output should be w,...,w;w,...,w;v,v,w;w,v,... . I reduced the code I'm working on to a minimal example, so I could have made an error. |
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Jul 16 |
awarded | Editor |
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Jul 16 |
revised |
Are mathmode symbols usable within tikz arrays? corrected \mathresult to \pgfmathresult |
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Jul 16 |
asked | Are mathmode symbols usable within tikz arrays? |
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Jul 16 |
awarded | Supporter |
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Jul 16 |
awarded | Autobiographer |