113 reputation
6
bio website
location Earth
age 30
visits member for 2 years, 5 months
seen Apr 10 '13 at 20:57

Student (computer science)

I'm programming games in my free time.

After creating a Pong clone using OpenGL, I decided to take a bigger step and write a game that actually interests me. Which means I'll take several smaller steps before.

I'm currently writing a small tech demo to teach myself skeletal animation. Debug rendering the bones as lines works, now Ionly need to find out what's going wrong with my blender script. Probably exporting bones in the wrong space...


Oct
12
awarded  Popular Question
Jul
17
comment Are mathmode symbols usable within tikz arrays?
This answer solved my problem. Thank you. I must admit, looking at the tex code would have been the last thing to cross my mind.
Jul
17
awarded  Scholar
Jul
17
accepted Are mathmode symbols usable within tikz arrays?
Jul
16
comment Are mathmode symbols usable within tikz arrays?
Ok, I tested the code and changing the node definition to \node[] at ($(\x,\y)$) {\pgfmathresult}; gives me the correct result (e.g. the node labels show up as characters). Still, I can't just use any symbol this way.
Jul
16
revised Are mathmode symbols usable within tikz arrays?
fixed definition of node
Jul
16
awarded  Student
Jul
16
comment Are mathmode symbols usable within tikz arrays?
\mathresult is a typo, I meant \pgfmathresult. I corrected that in the question. You're correct, the output should be w,...,w;w,...,w;v,v,w;w,v,... . I reduced the code I'm working on to a minimal example, so I could have made an error.
Jul
16
awarded  Editor
Jul
16
revised Are mathmode symbols usable within tikz arrays?
corrected \mathresult to \pgfmathresult
Jul
16
asked Are mathmode symbols usable within tikz arrays?
Jul
16
awarded  Supporter
Jul
16
awarded  Autobiographer