464 reputation
789245
bio website pstricks.net/pstricks/…
location sandwiched in your smelly armpit
age 13
visits member for 2 years, 8 months
seen 3 hours ago

Stop visiting except for voting!

here

I'm just a single point on a complex plane. I'm not the strongest species that survives, nor the most intelligent, but the one most responsive to change. I always feel restless despite being in the safe zone. You can't teach me anything, but you can stimulate me to think! I am a detail-oriented analyst and interested in almost everything. Consistency, optimization, best-practice, & perfection are always my first priority in mind! Therefore by my questions & answers you'll fully recognize me. I can tell you more but then I have to kill you.

I distribute my rep in bounties as spending money for my & your pleasure is more meaningful than saving money in a bank & abandoning it unused.

"If you're an underdog, mentally disabled, physically disabled, if you don't fit in, if you're not as pretty as the others, you can still be a hero, read TEXBook!"

"Motivation isn't enough. If you've an idiot & you motivate him, now you've a motivated idiot."

Learning (La)TeX, PSTricks, & PGF/TikZ is similar to learning how to swim or drive a car. You don’t get the full benefit by watching someone else do it. Your own fingers must get involved.

Don't be lukewarm! If you cannot be the best, be the worst!

Beauty without intelligence is a masterpiece painted on a toilet paper.

For every problem, there is always a solution that is simple, neat, but wrong.

Best practices

  1. Use pdflatex \input{filename} instead of pdflatex filename.
  2. Don't specify the file extension in \includegraphics.
  3. Divide your project into a main & smaller input files & compile the main with pdflatex.
  4. Put each code snippet 4 either drawing a diagram or making a table into a standalone input file & compile it to produce a PDF.
  5. Define global macros 4 often-used materials, put them into a separate package thereby changing the macros in one place will effect the whole document.
  6. Remove unnecessary packages.
  7. Don't mix different series, families, font size, & shapes, ESPECIALLY IN ONE SENTENCE.
  8. Obey.

Clipboard


2h
comment How to iterate a list of colors with two additional counters more elegantly?
I will revisit this question tomorrow. (This comment will be deleted later)
3h
asked How to iterate a list of colors with two additional counters more elegantly?
7h
awarded  Good Answer
10h
comment How can I make a slide rule in TikZ?
@Kartik: What does it mean? I don't understand your question.
10h
answered Drawing function in tikz
12h
comment How to plot following graph
@EnthusiasticStudent: It is open source. :-)
13h
answered How to plot following graph
13h
comment Drawing function in tikz
Please let us know the function.
13h
revised How can I make a slide rule in TikZ?
added 103 characters in body
14h
comment How can I make a slide rule in TikZ?
I wasted much time to locate the log function in TikZ. It is actually named as log10.
14h
revised How can I make a slide rule in TikZ?
added 475 characters in body
14h
answered How can I make a slide rule in TikZ?
15h
comment Landscape table in multicol-environment
+1: Sorry, is there e^x function in PSTricks? Euler^x seems to be unusual. (It will be deleted shortly)
18h
comment Tikz: how to plot arcsec and arccos?
@ThomasF.Sturm: But if we restrict its domain then the inverse is available. As a layman, I have no idea what \arcsec (and arccos) differs from \sec^{-1} (and \cos^{-1}), could you elaborate more? In my mind, they are just different in notation. Probably you are talking about reciprocal rather than inverse. :-)
1d
revised How to plot atan(x), sqrt(x) using PSTricks?
Improving the old answer as my reference in the future.
1d
revised Tikz: how to plot arcsec and arccos?
added 285 characters in body
1d
revised Design of an asteroid belt in TikZ
added 63 characters in body
1d
awarded  Necromancer
1d
comment Tikz: how to plot arcsec and arccos?
XOR, XOL, YOT, YOB are offsets which are multiple of DeltaX and DeltaY, respectively. They are important to make the axes look more exotic (IMHO).
1d
answered Tikz: how to plot arcsec and arccos?