I would like to replicate the sort of diagrams shown below - a regular polygon in dashed lines encompassed by a solid lined unit circle with vectors going from the origin to each labelled vertex in an xy-plane. How would one go about doing this in TikZ?
5 Answers
With TikZ
\def\deg{120} % for triangle
\def\p{3} % vertices
\begin{tikzpicture}[scale=2]
\draw [<->] (-1.5,0)--(1.5,0);
\draw [<->] (0,-1.5)--(0,1.5);
\draw (0,0) circle (1);
\foreach \t/\x in {0/0*\deg,1/1*\deg, 2/2*\deg}
{\draw[thick,->] (0:0)--(\x:1) node [] (\t) at (\x:1){};
\node[anchor=center] at (\x:1.2) {$w^{\t}_\p$};}
\foreach \from/\to in {0/1,1/2,2/0}
{\draw [thin, dashed] (\from) -- (\to);}
\end{tikzpicture}
\def\deg{40} % for convex hull, phase angle
\def\p{9} % vertices
\begin{tikzpicture}[scale=2]
\draw [<->] (-1.5,0)--(1.5,0);
\draw [<->] (0,-1.5)--(0,1.5);
\draw (0,0) circle (1);
\foreach \t/\x in {0/0*\deg, 1/1*\deg, 2/2*\deg, 3/3*\deg, 4/4*\deg, 5/5*\deg,
6/6*\deg, 7/7*\deg, 8/8*\deg}
%\foreach \t[evaluate=\t as \x using int(\t*\deg)] in {0,1,...,8} % suggested by Claudio Fiandrino
{\draw[thick,->] (0:0)--(\x:1) node[] (\t) at (\x:1) {};
\node[anchor=center] at (\x:1.2) {$w^{\t}_\p$};}
\foreach \from/\to in {0/1, 1/2, 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/0}
{\draw [thin, dashed] (\from) -- (\to);}
\end{tikzpicture}
This is the result
-
3Nice :) What about using
\foreach \t[evaluate=\t as \x using int(\t*\deg)] in {0,1,...,8}
to simplify the loop code? Oct 4, 2013 at 10:38 -
@ClaudioFiandrino -- Yes, indeed. That simplifies the loop. Did not think of using "evaluate ... as ...". Thank you for the suggestion. Appreciated.– JesseOct 4, 2013 at 11:06
-
How would I change the starting degree? For example, how would I shift the first diagram by 60 degrees?– AlexOct 4, 2013 at 14:54
-
1@AlexMardikian -- Replace \deg by \deg+60, since my design starts from degree 0 due to \t=0. Or, better yet, define a new variable \def\shift{60} and applies \deg+\shift.– JesseOct 4, 2013 at 15:17
Just another way with TikZ.
It is possible to use more styles and have a more flexible setup (you cannot use a
or c
more than once without drawing it only once). It is possible to draw ellipses by using the x radius
and y radius
key.
I don’t like the the implementation via \nodeRot
(could just as well be a key). But that’s the easiest way to allow rotations of the polygon with the rotate
key and correctly placed labeling of the corners without rotated nodes and without using PGF tricks.
Code
\documentclass[tikz]{standalone}
\tikzset{declare function={angleForPoly(\i,\n,\d)=360/\n*\i+\d;
x_radius =\pgfkeysvalueof{/tikz/x radius};
y_radius =\pgfkeysvalueof{/tikz/y radius};},
d/.style={circle,fill,outer sep=1pt,inner sep=+0pt,minimum size=+3pt,#1},
c/.style={insert path={(C) edge[#1,to path={circle[]}] ()}},
a/.style={insert path={(C)+(left:x_radius+.5cm) edge[#1,<->] +(right:x_radius+.5cm)
(C)+( up:y_radius+.5cm) edge[#1,<->] +( down:y_radius+.5cm)}}}
\def\nodeRot{0}
\newcommand*\poly[2][]{%
\path (0,0) coordinate (C) [rotate/.append code={\def\nodeRot{##1}},#1]
++ ({angleForPoly(0,#2,0)}:x_radius and y_radius) coordinate[d] (c)
\foreach \cnt[count=\Cnt from 0] in {1,...,#2} {
(c) [late options={alias=c'}] edge [<-, thick] (C)
coordinate[d] (c) at ({angleForPoly(\cnt,#2,0)}:x_radius and y_radius)
(c') edge[dashed] (c)
\ifnum\Cnt>0 node[anchor={angleForPoly(\Cnt,#2,180+\nodeRot)},circle]
{$\omega\ifnum\Cnt>1^{\Cnt}\fi_{#2}$} \fi
};}
\begin{document}
\begin{tikzpicture}[radius=2cm,>=latex]
\matrix {
\poly[a,c]{3} & \poly[a=red,c,rotate=30]{4} & \poly {5} \\
\poly[c] {6} & \poly {7} & \poly {8} \\
\poly {9} & \poly {10} & \poly{11} \\
};
\end{tikzpicture}
\end{document}
Output
with PSTricks:
\documentclass{article}
\usepackage{pstricks-add}
\usepackage[margin=5mm]{geometry}
\pagestyle{empty}\parindent=0pt
\begin{document}
\psset{unit=2}
\multido{\iA=3+1}{20}{%
\begin{pspicture}(-1.3,-1.3)(1.3,1.3)
\degrees[\iA]\pscircle{1}% set unit for a circle to 3,4,5,... instead of 360
\psaxes[labels=none,ticks=none](0,0)(-1.1,-1.1)(1.1,1.1)
\multido{\iB=0+1,\iC=1+1}{\iA}{%
\psline[linestyle=dashed,showpoints](1;\iB)(1;\iC)
\psline[arrowscale=2,linewidth=1pt]{->}(1;\iB)
\rput(1.15;\iB){$\omega_{\iA}^{\iC}$}}
\end{pspicture} }
\end{document}
-
We already have
\psnline
,\psncurve
,\psnccurve
but\psnpolygon
is missing. Oct 4, 2013 at 17:04
Just for fun with PSTricks.
\documentclass[pstricks,border=20pt]{standalone}
\usepackage{pst-node,pst-plot}
\makeatletter
\def\Atom#1{%
\begin{pspicture}(-2,-2)(2,2)
\psaxes[labels=none,ticks=none]{->}(0,0)(-2,-2)(2,2)[$x$,0][$y$,90]
\pscircle[dimen=medusa]{1.75}
\degrees[#1]
\curvepnodes[plotpoints=\numexpr#1+1]{0}{#1}{1.75 t .5 add \pst@angleunit PtoC}{P}
\psnline[linecolor=lightgray,linestyle=dashed](0,\Pnodecount){P}
\multido{\i@=0+1}{\Pnodecount}{\psline[linecolor=blue]{->}(P\i@)\uput[\i@](P\i@){\scriptsize$\omega_{#1}^{\the\numexpr\i@+1}$}}
\end{pspicture}}
\makeatother
\begin{document}
\multido{\i=3+1}{10}{\Atom{\i}}
\end{document}
-
It is better to append
@
for internal looping counters (e.g.,\i@
) to avoid interfering other external counters. It is difficult to debug! Oct 4, 2013 at 19:45
Just for fun (some years later :-): Qrrbrbirlbel's diagram, but this time with MetaPost in a LuaLaTeX program:
\documentclass{standalone}
\usepackage{luamplib}
\mplibsetformat{metafun}
\mplibtextextlabel{enable}
\everymplib{verbatimtex \leavevmode etex;
vardef circled_polygon(expr u, n) =
clearxy; save xmin, xmax, ymin, ymax, angl, polygon; path polygon;
xmax := 1.2u; xmax = ymax = -xmin = -ymin; angl := 360/n; z0 = u*right;
polygon = z0 for i = 1 upto n-1: hide(z[i]= z[i-1] rotated angl) -- z[i] endfor -- cycle;
draw polygon dashed evenly; draw fullcircle scaled (2u);
draw (xmin, 0) -- (xmax, 0); draw (0, ymin) -- (0, ymax);
drawoptions(withpen pencircle scaled 1bp);
drawarrow origin -- z0; label.urt("$1$", z0);
drawarrow origin -- z1; freelabel("$\omega_{" & decimal n & "}$", z1, origin);
for i = 2 upto n-1:
drawarrow origin -- z[i];
freelabel("$\omega_{" & decimal n & "}^{" & decimal i & "}$", z[i], origin);
endfor;
drawoptions();
enddef;
beginfig(0);}
\everyendmplib{setbounds currentpicture to boundingbox currentpicture enlarged 3bp;
endfig;}
\begin{document}
\begin{mplibcode}
u = 2cm;
for i= 1 upto 3:
for j = 1 upto 3:
draw image(circled_polygon(u, 3i+j-1)) shifted ((2u+1.5cm)*(j-1, -i+1));
endfor;
endfor;
\end{mplibcode}
\end{document}
regular polygon
shape (and you can customize the number of sides). On the manual there are some examples to draw a polygon inside a circle, but you can also have a look to Connect vertices of a regular poly by curved arrows