Tangent coordinate system
TikZ knows a tangent coordinate system for shapes, if library calc
is loaded,
see section "13.2.4 Tangent Coordinate Systems" of the PGF/TikZ manual.
The circle is drawn as node with circular shape:
\documentclass{article}
\usepackage{tikz}
\usetikzlibrary{calc}
\begin{document}
\begin{tikzpicture}
\draw[->] (0,-.5) -- (3,-.5) node[right] {$x$};
\draw[->] (0,-.5) -- (0,2) node[above] {$y$};
% \draw (0,2) circle (1.5);
\node[circle, draw] (c) at (0, 2) [minimum size=3cm] {};
\draw[red]
(0, 0) coordinate (a)
-- (tangent cs:node=c, point={(a)}, solution=1)
(0, 0)
-- (tangent cs:node=c, point={(a)}, solution=2)
;
\end{tikzpicture}
\end{document}
Trigonometry
The angle and length of the lines can be calculated using the law of sines and the Pythagorean theorem:
\documentclass{article}
\usepackage{tikz}
\begin{document}
\begin{tikzpicture}
\draw[->] (0,-.5) -- (3,-.5) node[right] {$x$};
\draw[->] (0,-.5) -- (0,2) node[above] {$y$};
\draw (0,2) circle (1.5);
\pgfmathsetmacro\angle{asin(1.5/2)}
\pgfmathsetmacro\len{sqrt(2*2 - 1.5*1.5)}
\draw[red]
(0, 0) -- (90 - \angle:\len)
(0, 0) -- (90 + \angle:\len)
;
\end{tikzpicture}
\end{document}
Intersections
The question from the comment can be solved with library intersections
.
A line is defined, which goes through the circle. Then the intersections are calculated and the line drawn:
\documentclass{article}
\usepackage{tikz}
\usetikzlibrary{calc}
\usetikzlibrary{intersections}
\begin{document}
\begin{tikzpicture}
\draw[->] (0,-.5) -- (3,-.5) node[right] {$x$};
\draw[->] (0,-.5) -- (0,2) node[above] {$y$};
\draw[name path=circle] (0,2) coordinate (center) circle (1.5);
\coordinate (arbitrary point) at ($(center) + (-80:1.5)$);
% PGF/TikZ manual: 13.5.4 The Syntax of Distance Modifiers
\path[name path=line] (0, 0) -- ($(arbitrary point)!3cm!180:(0, 0)$);
\draw[red, name intersections={of=circle and line}]
(0, 0) -- (intersection-1);
\end{tikzpicture}
\end{document}