I'm really surprised that I couldn't find an answer to this question, but here it goes: how can I draw a plane intersecting a sphere using tikz and tikz-3dplots?
I managed to do the following, using a mixture of this answer and this answer (code below):
But what I really want is something like this (it's a shame and something I totally don't understand why Geogebra does not convert 3D figures to tikz):
Clearly, I'm almost there. But the shading is wrong: the plane is being plotted as if it was covering the sphere, and not as if it is intersecting it. I found out here that apparently there is no way of doing the shading automatically, but I'm ok with doing it manually. The only problem is, I have no idea how to do it. I spent more than a day already trying to understand what was happening in the codes of the previous mentioned answers, as they were made for specific cases and I needed to transform them into a random sphere intersecting a random plane. I added some comments to the code with what I gathered. But I still am not sure how all of those commands work, so I can't properly identify where should I end and begin an arc to fill with some darker gray color on top of the plane plotting.
I know that using an external programm to generate images would work (here is a nice example using Asymptote), but I have to add many different spheres intersecting different planes to my file, and I would prefer to be able to generate them directly in Latex with tikz, instead of having multiple figures.
So my question reduces to: how to manually add the proper shading in my figure? (Notice that there is need for two shades: one for the cap of the sphere and a darker one for the back part of the sphere's cap.) Of course, an alternative code, which can be easily modified for different spheres and planes (specially planes not parallel to xy), is very welcome as well.
What I have so far:
\documentclass{article}
\usepackage{tikz}
\usepackage{tikz-3dplot}
\usetikzlibrary{backgrounds, intersections}
%I don't have a clear idea of what is happening here, but they are used for the plane construction
\newcommand\pgfmathsinandcos[3]{%
\pgfmathsetmacro#1{sin(#3)}%
\pgfmathsetmacro#2{cos(#3)}%
}
\newcommand\LongitudePlane[3][current plane]{%
\pgfmathsinandcos\sinEl\cosEl{#2} % elevation
\pgfmathsinandcos\sint\cost{#3} % azimuth
\tikzset{#1/.style={cm={\cost,\sint*\sinEl,0,\cosEl,(0,0)}}}
}
\newcommand\LatitudePlane[3][current plane]{%
\pgfmathsinandcos\sinEl\cosEl{#2} % elevation
\pgfmathsinandcos\sint\cost{#3} % latitude
\pgfmathsetmacro\yshift{\cosEl*\sint}
\tikzset{#1/.style={cm={\cost,0,0,\cost*\sinEl,(0,\yshift)}}} %
}
\newcommand\DrawLongitudeCircle[2][1]{
\LongitudePlane{\angEl}{#2}
\tikzset{current plane/.prefix style={scale=#1}}
% angle of "visibility"
\pgfmathsetmacro\angVis{atan(sin(#2)*cos(\angEl)/sin(\angEl))} %
\draw[current plane] (\angVis:1) arc (\angVis:\angVis+180:1);
\draw[current plane,dashed] (\angVis-180:1) arc (\angVis-180:\angVis:1);
}
\newcommand\DrawLatitudeCircle[2][1]{
\LatitudePlane{\angEl}{#2}
\tikzset{current plane/.prefix style={scale=#1}}
\pgfmathsetmacro\sinVis{sin(#2)/cos(#2)*sin(\angEl)/cos(\angEl)}
% angle of "visibility"
\pgfmathsetmacro\angVis{asin(min(1,max(\sinVis,-1)))}
\draw[current plane] (\angVis:1) arc (\angVis:-\angVis-180:1);
\draw[current plane,dashed] (180-\angVis:1) arc (180-\angVis:\angVis:1);
}
\begin{document}
\begin{figure}
\centering
\tdplotsetmaincoords{60}{110}
\begin{tikzpicture}[tdplot_main_coords,
declare function={dicri(\t,\th,\ph,\R)=sin(\th)*sin(\ph)*(\R*cos(\t)) - sin(\th)*cos(\ph)*(\R*sin(\t))+ cos(\th)*(1);}] %dicri is defined according to a parametrization n+r*cos(t)*u+r*sen(t)*v, being u and v orthonormal vectors in the intersecting plane
\pgfmathsetmacro{\R}{5}%
\path coordinate (T) at (0,0,3) %center of circle defined by the intersection
coordinate (I) at (0,0,0);
\path[tdplot_screen_coords,shift={(I)},use as bounding box] (-1.2*\R,-1.2*\R)rectangle (1.2*\R,1.2*\R);%this limits the image position
%draws dot+label for coordinates T and I
\foreach \v/\position in {T/above,I/below} {
\draw[fill=black] (\v) circle (0.7pt) node [\position=0.2mm] {$\v$};
}
\begin{scope}[tdplot_screen_coords, on background layer]
\fill[ball color=white, opacity=0.8] (I) circle (\R);
% determine the zeros of dicri
\path[overlay,name path=dicri] plot[variable=\x,domain=0:360,samples=73]
({\x*1pt},{dicri(\x,\tdplotmaintheta,\tdplotmainphi,4)});
\path[overlay,name path=zero] (0,0) -- (360pt,0);
\path[name intersections={of=dicri and zero,total=\t}]
let \p1=(intersection-1),\p2=(intersection-2) in
\pgfextra{\xdef\tmin{\x1}\xdef\tmax{\x2}};
\end{scope} %this has to do with finding the equation of the intersection circle, I believe
\pgfmathsetmacro{\SmallR}{4} %the radius of the intersection circle is supposed as known
% Draw dashed part of intersecting circle
\draw[dashed] plot[variable=\t,domain=\tmin:\tmax,samples=50,smooth]
({\SmallR*cos(\t)},
{\SmallR*sin(\t)},
{3});
% Draw continuous part of intersecting circle
\draw[thick,save path=\pathA] plot[variable=\t,domain=\tmax:\tmin+360,samples=50,smooth]
({\SmallR*cos(\t)},
{\SmallR*sin(\t)},
{3}); %same parametrization used in dicri.
%Plane construction
%% some definitions
\def\angEl{35} % elevation angle
\def\angAz{-105} % azimuth angle
\def\angPhi{-40} % longitude of point P
\def\angBeta{19} % latitude of point P
%% working planes
\pgfmathsetmacro\H{\R*cos(\angEl)} % distance to north pole
\tikzset{xyplane/.style={
cm={cos(\angAz),sin(\angAz)*sin(\angEl),-sin(\angAz),cos(\angAz)*sin(\angEl),(0,-\H)}
}, >=latex, % option for nice arrows
inner sep=0pt,%
outer sep=2pt,%
mark coordinate/.style={inner sep=0pt,outer sep=0pt,minimum size=3pt,
fill=black,circle}
}
\LatitudePlane[equator]{\angEl}{0}
%% draw xy shifted plane
\filldraw[xyplane,shift={(0,0,3)},fill=gray!10,opacity=0.2]
(-1.8*\R,-2.6*\R) rectangle (2.2*\R,2*\R);
\end{tikzpicture}
\end{figure}
\end{document}
EDIT: I managed to find the points where the continuous circle turns into a dashed circle using this:
\path ({\SmallR*cos(\tmin)},
{\SmallR*sin(\tmin)},
{3}) coordinate (pmin)
({\SmallR*cos(\tmax)},
{\SmallR*sin(\tmax)},
{3}) coordinate (pmax);
Those points are where the new shading should begin, now I'm only missing how to find the arcs of the dashed circle and of the upper sphere surface.