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5

Multidominant structures are not trees any more, and so the standard tree packages don't have a good way to deal with them. The general technique is to make a node with no edge and then draw the edges to the shared node manually: \documentclass{article} \usepackage{forest} \usetikzlibrary{positioning} \begin{document} \begin{forest}for tree={math content} [...


3

Another solution to use the istgame package: \documentclass{standalone} \usepackage{amsmath} \usepackage{makecell} \usepackage{istgame} \NewDocumentCommand\mact{m} {\makecell[c]{#1}} \NewDocumentCommand\mpay{m} {\begin{pmatrix}#1\end{pmatrix}} \begin{document} \begin{istgame}[font=\footnotesize] \setistmathTF*001 \xtShowEndPoints % top part \xtdistance{...


1

Another solution to use the istgame package: \documentclass{standalone} \usepackage{amsmath} \usepackage{makecell} \usepackage{istgame} \NewDocumentCommand\mact{m} {\makecell[c]{#1}} \NewDocumentCommand\mpay{m} {\begin{matrix}#1\end{matrix}} \begin{document} \begin{istgame}[font=\footnotesize] \setistmathTF*001 \xtShowEndPoints % top part \xtdistance{...


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